Total stars: -
When Takizawa Hideaki's unique way of using Twitter (writing updates on his "bio") went viral, I came up with the idea to create this bot. I then rapidly coded the bot while requesting API access and creating a server instance.
To my surprise, this bot became my most popular creation. News about this bot (Yahoo! News) was published (Note: I was not interviewed).
Unfortunately, it was shut down when Twitter ended free API access.
I don't know how it gets 2 stars, but I want to say thank you to those who gave me stars here and want to give this project a spotlight.
From 3,000 players worldwide, 2 million records were uploaded to the site during its active period.
Inspired the community to explore new ways of playing the game. The concept for this website was heavily influenced by the OpenDota project. There was an automated Twitter bot that posted updates of the site. Playwright was used to generate the image.
Also this was the first website hosted under the 'yuki.games' domain.
At this time, I was interested in building my own hardware projects using Raspberry Pi 3. Because I wanted to build a complex UI on OLED, I made this drawing library first. (YouTube Video)
Despite being designed as a Vue SPA, this site did not separate data from markup and instead used Python to generate most HTML.
I have not made the repository public because it contains hardcoded credentials. This was my first CDN-deployed website (surge.sh).
This is the last project I did without Git. Working on this project made me realize jQuery's limits, so I started looking for other approaches and found the concept of SPA.
Only this screenshot remains.
After learning the concept of Ajax, I tried to create a better alternative to existing online boards. Unfortunately due to difficulties regarding promotion and content safety, the attempt failed quickly (The only posts that the website got were from spam bots). Only this screenshot remains.
I started off this project after trying out a 'free' CGI script, which used frame for UI updates and text files for storing messages. Later, I rewrote the project to utilize Ajax and a database. Designed with compatibility for low-end devices like feature phones and Nintendo 3DS in mind, it also included unique features such as a school timetable and a book lending system. It was hosted on a rented server from Sakura Internet.
At the end of the 2016, I sunsetted the project and switched to Rocket.Chat for its better features. In five years, roughly 700,000 messages were posted.
For published projects not on this list, please visit "Repositories" tab on my GitHub profile.
You can also find OSS contributions at Issues / Pull Requests search on GitHub.